Shepard's Rest

From Rescue Squad One Wiki

Below is our intelligence on Shepard's Rest, located on Bloom within Pyro.

Planet Info:

  • Bloom
  • Icy habitable world with breathable Oxygen-Nitrogen atmosphere.
  • Featured frozen biomes and expanses of liquid saltwater in temperate zones.
  • Was the center of mining operations for Pyrotechnic Amalgamated until the 26th century.
  • Now home to squatters, outlaws, and former miners.

Atmospheric Conditions:

  • Atmospheric pressure affects larger ships, making them slower and heavier.
  • Longer nights than days due to the planet's position.
  • Nighttime is pitch black, requiring radar coverage for nighttime approaches.

Orbital Station:

  • Orbituary: Originally a Pyrotechnic Amalgamated fuel and resource station.
  • Now operated by Rough & Ready, providing fuel, supplies, and entertainment for outlaws.

Outpost Info:

  • A farming outpost under the jurisdiction of Citizens for Prosperity.

Layout:

  • 1 main building cluster with 2 watch towers and snipers.
  • 2 smaller building clusters east and west.
  • 3 medium landing pads & 2 small vehicle access pads in the main set.
  • 2 Cargo Lifts

Defenses:

  • 4 active turrets: 2 ballistic cannons (3.6 km range) & 2 missile turrets (9.7 km radar range).
  • Trespassing zone with 10 km radius enforced by 2 Pyro factions.

Security:

  • Hostile to Head Hunters reputation holders, Citizens of Prosperity actively defend the outpost.
  • Approach behavior varies based on the beholder's reputation.
  • Landing pad repair and refueling are accessible only to those with a good reputation with the Citizens of Prosperity (currently broken).

Environmental Conditions:

  • Extremely low visibility at night.
  • Foggy, bluish skies during the day.
  • Radar usage is highly recommended at all times.

Screenshots: